Leaderboard item level; hero revive; group enum conditions...
Hmmm, is there really no function to get the item value on a leaderboard?
Next question: Does EVENT_PLAYER_HERO_REVIVE_FINISH include initially training a hero?
Question 3:
Hmmm, is there really no function to get the item value on a leaderboard?
Next question: Does EVENT_PLAYER_HERO_REVIVE_FINISH include initially training a hero?
Question 3:
GroupEnumUnitsOfPlayer(g, Player(playerIndex), Condition(function filter)) will that leak? In blizzards code they destroy the boolexpr part with DestroyBoolexpr(filter).
Last edited:



