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Geoset Problem

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I'm having a hard time busting the problem on this model. It's actually the animated version of my barricade, but there's a slight problem with the animation; the geosets return to their previous position during the animation, not after it. HT and I tried to fix the bug, but we failed. However, in Magos, the animation goes without a hitch. Any ideas?
 

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  • barricadeanim.mdx
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Level 12
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Mar 21, 2006
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Wrong animation timing

So it runs the animation until a point where it just freezes?

[Edit: just fixed it]

The problem was some of the animation timings werent complete, some stopped at 600~ms, it needs to have an end frame the same length as the total animation or it will loop asynchronously
 

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  • barricadeanimFixedDeath.mdx
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