- Joined
- Jul 26, 2008
- Messages
- 1,491
Hi guys,
I have seen how many questions are related to campaign AI here, and i promise i have done a thorough search in the search box for key words relating to my question but no answers directly answered my question so i have come here to ask
Basically, i am trying to find out two things.
The first is, since i am using a custom race for my AI, BUT the custom race is included on a map with everything else in the map (huge amount of spells, other non related units ect.), should i make a new map with just the custom race i want, so that when i "import object data" for the AI editor, it will not include a huge amount of unnecessary things (i am worried that by importing it all, my map size will double because i have basically copy pasted everything into the AI editor
My second question was just if there was a way to have my campaign AI rebuild buildings if i am not using JASS to write the AI (as in just using the AI editor itself).
Thanks so much for your time
I have seen how many questions are related to campaign AI here, and i promise i have done a thorough search in the search box for key words relating to my question but no answers directly answered my question so i have come here to ask
Basically, i am trying to find out two things.
The first is, since i am using a custom race for my AI, BUT the custom race is included on a map with everything else in the map (huge amount of spells, other non related units ect.), should i make a new map with just the custom race i want, so that when i "import object data" for the AI editor, it will not include a huge amount of unnecessary things (i am worried that by importing it all, my map size will double because i have basically copy pasted everything into the AI editor
My second question was just if there was a way to have my campaign AI rebuild buildings if i am not using JASS to write the AI (as in just using the AI editor itself).
Thanks so much for your time