• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!

Gang Land/Mafia idea

Status
Not open for further replies.
Level 2
Joined
Apr 14, 2009
Messages
8
Hello.
I´m making a map about a Mafia/Gang game, have a gang, use it to take control of stores, the stores will pay you, with the money you buy things to get better and finally, eliminate the other player.
Well this is the basic idea, the point is, should i use Warcraft 3 races as the playable gangs or use Human units as the gangs.

The game ambient should be a corrupted medieval city, so i´m not sure what should i do.
Well, that´s all.:con:
 
Level 6
Joined
Sep 13, 2008
Messages
261
I think you should go ahead and use in game races for it if you're sticking to your medieval theme.

It would actually make since for the races to stick with their own kind. I do think you should not have an undead gang though. I don't think they'd be very good property owners.

Like the idea though but what's to stop them from taking each other out at the start?
 
Level 3
Joined
Apr 6, 2009
Messages
41
actually if you could find some decent models it would be nice if you mixed the races up.

in a living city you would have the races mingle, but each race its own district like in tv big cities: china town, ghetto's irish, italian russian etc.
 
Status
Not open for further replies.
Top