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Multib

Events


Time - Elapsed game time is 0.00 seconds

Conditions

Actions


Multiboard - Create a multiboard with 1 columns and 1 rows, titled Elapsed Time


Multiboard - Change the color of the title for (Last created multiboard) to (100.00%, 80.00%, 20.00%) with 0.00% transparency


Multiboard - Set the display style for (Last created multiboard) item in column 1, row 1 to Show text and Hide icons


Multiboard - Set the width for (Last created multiboard) item in column 1, row 1 to 5.00% of the total screen width


Multiboard - Show (Last created multiboard)
Update Multiboard

Events


Time - Every 1.00 seconds of game time

Conditions

Actions


Set GAME_TIME = (GAME_TIME + 1)


Set Temp_Integer_1 = GAME_TIME


Set Temp_Integer_2 = 0


Set Temp_Integer_3 = 0


For each (Integer A) from 1 to 100, do (Actions)



Loop - Actions




If (All Conditions are True) then do (Then Actions) else do (Else Actions)





If - Conditions






Temp_Integer_1 Greater than or equal to 3600





Then - Actions






Set Temp_Integer_1 = (Temp_Integer_1 - 3600)






Set Temp_Integer_2 = (Temp_Integer_2 + 1)





Else - Actions






If (All Conditions are True) then do (Then Actions) else do (Else Actions)







If - Conditions








Temp_Integer_1 Greater than or equal to 60







Then - Actions








Set Temp_Integer_1 = (Temp_Integer_1 - 60)








Set Temp_Integer_3 = (Temp_Integer_3 + 1)







Else - Actions


If (All Conditions are True) then do (Then Actions) else do (Else Actions)



If - Conditions




Temp_Integer_2 Greater than or equal to 1



Then - Actions




Set Temp_String_1 = ((String(Temp_Integer_2)) + ( h + ((String(Temp_Integer_3)) + ( m + ((String(Temp_Integer_1)) + s)))))



Else - Actions




If (All Conditions are True) then do (Then Actions) else do (Else Actions)





If - Conditions






Temp_Integer_3 Greater than or equal to 1





Then - Actions






Set Temp_String_1 = ((String(Temp_Integer_3)) + ( m + ((String(Temp_Integer_1)) + s)))





Else - Actions






Set Temp_String_1 = ((String(Temp_Integer_1)) + s)


Multiboard - Set the text for (Last created multiboard) item in column 1, row 1 to Temp_String_1
Game Time

Events


Time - Every 1.00 seconds of game time

Conditions

Actions


Set Seconds = (Seconds + 1)


If (All Conditions are True) then do (Then Actions) else do (Else Actions)



If - Conditions




Seconds Equal to 60



Then - Actions




Set Seconds = 0




Set Minutes = (Minutes + 1)




If (All Conditions are True) then do (Then Actions) else do (Else Actions)





If - Conditions






Minutes Equal to 60





Then - Actions






Set Minutes = 0






Set Hours = (Hours + 1)





Else - Actions



Else - Actions
GameTimer

Events


Time - Every 1.00 seconds of game time

Conditions

Actions


Set TempString = ((String[Hours] + (: + (String[Minutes] + :))) + String[Seconds])


Set Seconds = (Seconds + 1)


If (All Conditions are True) then do (Then Actions) else do (Else Actions)



If - Conditions




Seconds Equal to 60



Then - Actions




Set Seconds = 0




Set Minutes = (Minutes + 1)




If (All Conditions are True) then do (Then Actions) else do (Else Actions)





If - Conditions






Minutes Equal to 60





Then - Actions






Set Minutes = 0






Set Hours = (Hours + 1)





Else - Actions



Else - Actions


Multiboard - Set the text for (Last created multiboard) item in column 3, row 4 to TempString
Maker,
That way is bad, difficult for newbies.
Then just do your multiboard stuff.
Now my trigger looks like this:
But when I test map,then there are no numbers - only ::. Why?
