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Anyone know the game speed factor difference between slow, normal and fast? Lets say slow is 1, normal is 2 and fast is 3? or its 1,2,4 ? or what is it?!?
Data from Reforged version 1.32.10, I doubt this was changed. Then this makes the answer above incorrect:
Menu Name
Game constant
Speed
10 seconds is:
High (default)
MAP_SPEED_NORMAL
1.0x
10s
Medium
MAP_SPEED_SLOW
0.8x
12.5s
Slow
MAP_SPEED_SLOWEST
0.6x
~16.667s
"Build Time" in WorldEdit is the exact time in seconds if played at 1.0x speed.
UPDATE: If you set gamespeed > 1x, like 2x, 3x and so on in .wgc file, then the value returned by GetGameSpeed() will always be MAP_SPEED_NORMAL aka ConvertGameSpeed(2).
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