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Contestants must create a game script for a campaign of seven chapters by taking any part of Warcraft III campaign and make a huge plot spin. As examples like Jaina following Arthas till the end and becoming an evil mage; or Arthas not becoming evil thanks to Jaina. Posibilities are countless. Be creative!
Contestants must create a game script for a campaign of seven chapters by taking any part of Warcraft III campaign and make a huge plot spin. As examples like Jaina following Arthas till the end and becoming an evil mage; or Arthas not becoming evil thanks to Jaina. Posibilities are countless. Be creative!
•No submission may violate any of the site rules.
•All submissions must follow the current theme. If an entry does not fit, a moderator will tell you as soon as possible as to avoid confusion.
•You must show at least two Work-in-Progress (WIP) of your submission before the deadline, as proof that it’s yours.
•Your submission may not be started/made before the official launch of the contest.
•Judges may not participate.
•Teamwork is not allowed. Feedback between users during the contest is not considered teamwork.
•Your final entry must be in PDF format.
•Your entry must be written as a script (see the example below).
•All entries must be written in fluent English.
•Grammar mistakes as long they don’t affect reading comprehension, they won’t be penalized.
•Absolutely no wide plagiarism. A participant can not copy over and over others participants ideas. General ideas like “Jaina turning evil” or “Arthas not turning evil” are not considered plagiarism if the execution is totally different.
•Your entry must describe a campaign of seven chapters. You are allowed to write an introduction before the start of chapter one and a brief epilogue after your final chapter.
•The chapters can’t be like the chapters of the Orc campaign in The Frozen Throne wich are very long, they should be like any chapter of the Reign of Chaos campaigns.
•Each chapter must contain: a loading screen description, cinematic descriptions, game objectives, dialogues, a gameplay description of the chapter.
•The use of icons and screens are not mandatory but encouraged.
•The description of sounds and music is allowed but it won’t be part of the judging criteria.
•Items , skills and neutral buildings descriptions are allowed, it is encouraged that they are related to the lore and plot.
There won´t be any judging diference between a single player and a coperative multiplayer campaign.
•If you use icons, screens of maps in your entry, make a credit list at the end of your script.
Breaking any of these rules may lead to punishment in the judgement score, up to disqualification from the contest, depending on the weight of the issue. In case of doubts towards a certain rule, you are very encouraged to discuss it in the contest thread so others and judges may help with sorting it out.
This is a script example, I made it in word and then converted it to pdf, you are free to make your own design.
- 1st place: 45 reputation points
- 2nd place: 30 reputation points
- 3rd place: 15 reputation points
- Entry: 5 reputation points
- Judge: 5 reputation points per entry
[Empty Slot]
[Empty Slot]
Story | Are the characters personalities and dialogues well builded? The plot is attractive, immersive and has good pacing? The plot spin offers new content to the story? There are no forced situations? Are the new lore elements well explained? Does the items, skills, and places enhance the plot? Is the reader getting a bit lost at some point? Are there epic moments? Has an interesting ending? Was the plot of the last chapters predictive? Is the story good so the reader gets the desire of read more? | /30 |
Technichal | Does the chapters content described increase in a natural way like it does in a campaign. Is the first chapter the shortest and easiest and last chapter the longest and hardest, while middle chapters act as a natural gradient? Are the chapters cinematics, dialogues, objectives and gameplay well implemented? Does they feel repetitive? Are the secondary objetives hollow or they are well designed to also be key elements in the plot and gameplay? Are the gameplay ideas diferent from the original campaigns? | /50 |
Execution | Is the information well ordered, not feeling pilled in a chaotic way? is nice to read? Is the script well designed so a mapper could use it to create a campaign? Does the author make use of writting skills? Is the whole entry carefully designed? | /15 |
Creativity | Does the author offers unique ideas, a particular style, that enhances his final entry? Does minor details such as elements of the enviroment help to make the story more alive. Does the story wake up emotions in the reader? Is the story similar to others or it does stand out as unique? | /5 |
- Judgement: 75%
- Poll: 25%
The contest shall begin on XXth XX month 2021 and conclude on XXth XX month 2021 GMT (day is included).
Assigned Staff: [Empty slot]
| Poll | Results
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