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- Oct 2, 2011
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Hi!
I have been experimenting with scorescreens today, and wanted to check if someone else have ever have seen or done something similiar.
I wanted to create a score screen with...
The red rings are: a button that toggles team colour, player number, and different melee game scores.
You can also see the white gradient towards the right of the screen. This is a particle test, but I'm not quite sure how to handle it. In-scorescreen, it looks ugly, as it flashes and blinks instead of flowing smoothly.
I want those circled elements gone (or camoflauged), and I want a controlled particle effect, similiar to the one in my progile picture here on hive:
Anyone?
Just tagging @Quilnez, as I know you like this kind of stuff.
You can check the scorescreen out in its full glory by downloading the map I attached to this post.
I have been experimenting with scorescreens today, and wanted to check if someone else have ever have seen or done something similiar.
I wanted to create a score screen with...
- a simple text like "thank you for playing!"
- black background
- A picture of the warden
- green particles flowing up from beneath
The red rings are: a button that toggles team colour, player number, and different melee game scores.
You can also see the white gradient towards the right of the screen. This is a particle test, but I'm not quite sure how to handle it. In-scorescreen, it looks ugly, as it flashes and blinks instead of flowing smoothly.
I want those circled elements gone (or camoflauged), and I want a controlled particle effect, similiar to the one in my progile picture here on hive:

Anyone?
Just tagging @Quilnez, as I know you like this kind of stuff.
You can check the scorescreen out in its full glory by downloading the map I attached to this post.
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