• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!

Game creator carrer

Status
Not open for further replies.
Level 9
Joined
Aug 16, 2008
Messages
318
Since I used to make stupid stuff here back when I was 13 years old, I kinda thought it would be good to start practicing game development (indie style) in WC3 modding. What do you guys think?

Looks like i did that either except i'm 15-16 years old and want to learn about Arts(Textures/Modeling) and Codes(GUI/MUI/JASS) for Warcraft 3.
Too bad i move to MUGEN in 2012 until 2014 to take a rest from computer related stuff
 
Level 14
Joined
Jul 25, 2011
Messages
1,065
Not that you'll get out of here knowing how to make your way through an actual engine for game development, but I guess this can count as a smooth start.

I'm still planning to work for a game development company for 3 years after finishing masters. But I also wanted some experience of working with basically only friends and stuff. Because that will probably be the situation when I first start my own indie company.

Looks like i did that either except i'm 15-16 years old and want to learn about Arts(Textures/Modeling) and Codes(GUI/MUI/JASS) for Warcraft 3.
Too bad i move to MUGEN in 2012 until 2014 to take a rest from computer related stuff

I see. When I was 12 years old I was too retarded to understand shit about JASS scripting lol. I did make an broken AI System with triggers and some boring maps. But I think it's kinda impressive for something that a kid made. At least that's what I thought when I looked at it after 5 or so years. I'm planning to make something more serious this time.
 
Status
Not open for further replies.
Top