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Since I used to make stupid stuff here back when I was 13 years old, I kinda thought it would be good to start practicing game development (indie style) in WC3 modding. What do you guys think?
Okay thanks. I'll proceed with making my map then I think. Also I'm currently in university learning information technology is that the right way to go here?
Not that you'll get out of here knowing how to make your way through an actual engine for game development, but I guess this can count as a smooth start.
Since I used to make stupid stuff here back when I was 13 years old, I kinda thought it would be good to start practicing game development (indie style) in WC3 modding. What do you guys think?
Looks like i did that either except i'm 15-16 years old and want to learn about Arts(Textures/Modeling) and Codes(GUI/MUI/JASS) for Warcraft 3.
Too bad i move to MUGEN in 2012 until 2014 to take a rest from computer related stuff
Not that you'll get out of here knowing how to make your way through an actual engine for game development, but I guess this can count as a smooth start.
I'm still planning to work for a game development company for 3 years after finishing masters. But I also wanted some experience of working with basically only friends and stuff. Because that will probably be the situation when I first start my own indie company.
Looks like i did that either except i'm 15-16 years old and want to learn about Arts(Textures/Modeling) and Codes(GUI/MUI/JASS) for Warcraft 3.
Too bad i move to MUGEN in 2012 until 2014 to take a rest from computer related stuff
I see. When I was 12 years old I was too retarded to understand shit about JASS scripting lol. I did make an broken AI System with triggers and some boring maps. But I think it's kinda impressive for something that a kid made. At least that's what I thought when I looked at it after 5 or so years. I'm planning to make something more serious this time.
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