- Joined
- Jun 7, 2008
- Messages
- 37
I've made a trigger that's supposed to replace a hero with another when the hero in question obtains a certain item, but the game crashes the moment I try to pick the item up. Why does it happen and how can I fix it?
Thanks in advance.
Thanks in advance.
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AquaBlade
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Events
- Unit - A unit Acquires an item
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Conditions
- (Item-type of (Item being manipulated)) Equal to Aquatic Blade
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Actions
- Unit - Replace (Hero manipulating item) with a Morphling (Sword) using The new unit's default life and mana
- Hero - Set (Last replaced unit) Hero-level to 10, Hide level-up graphics
- Hero - Learn skill for (Last replaced unit): Tsunami Slash (Cairne)
- Unit - Set level of Tsunami Slash (Cairne) for (Last replaced unit) to 4
- Hero - Give (Item carried by (Hero manipulating item) in slot 1) to (Last replaced unit)
- Hero - Give (Item carried by (Hero manipulating item) in slot 2) to (Last replaced unit)
- Hero - Give (Item carried by (Hero manipulating item) in slot 3) to (Last replaced unit)
- Hero - Give (Item carried by (Hero manipulating item) in slot 4) to (Last replaced unit)
- Hero - Give (Item carried by (Hero manipulating item) in slot 5) to (Last replaced unit)
- Hero - Give (Item carried by (Hero manipulating item) in slot 6) to (Last replaced unit)
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Events