- Joined
- Mar 30, 2008
- Messages
- 666
-
Replace Ak47
-
Events
-
Unit - A unit Acquires an item
-
-
Conditions
-
(Item-type of (Item being manipulated)) Equal to Ak-47
-
Or - Any (Conditions) are true
-
Conditions
-
(Item-type of (Item carried by (Hero manipulating item) in slot 1)) Equal to Ak-47
-
(Item-type of (Item carried by (Hero manipulating item) in slot 2)) Equal to Ak-47
-
(Item-type of (Item carried by (Hero manipulating item) in slot 3)) Equal to Ak-47
-
(Item-type of (Item carried by (Hero manipulating item) in slot 4)) Equal to Ak-47
-
(Item-type of (Item carried by (Hero manipulating item) in slot 5)) Equal to Ak-47
-
(Item-type of (Item carried by (Hero manipulating item) in slot 6)) Equal to Ak-47
-
-
-
-
Actions
-
Set Pos = (Position of (Triggering unit))
-
Unit - Order (Hero manipulating item) to drop (Item being manipulated) at Pos
-
Custom script: call RemoveLocation (udg_Pos)
-
-
Thanks!