I've creatad a game cache, which is supposed to save my hero and a quest. However, when the game finishes loading the second level, a message "Waiting for host" pops up and I get disconnected. Strange, the campaign is opened through single player.
Below are my triggers(unfortunately, some of it is in Polish. Not much, but still.)
What's wrong with them?
QuestStatus is Integer.
QuestCompleted is Boolean.
QuestCancelled is Boolean.
Player is my hero.
Below are my triggers(unfortunately, some of it is in Polish. Not much, but still.)
What's wrong with them?
QuestStatus is Integer.
QuestCompleted is Boolean.
QuestCancelled is Boolean.
Player is my hero.