- Joined
- Jul 22, 2008
- Messages
- 331
Let's say these are maps:
Now triggers from Map 2
What is the problem. Do I have to Create another game cache or what?
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Campaign
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Map 1
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Map 2
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Map 2
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Map 3
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Map 3
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Map 4
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Initialization trigger (works)
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Events
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Map initialization
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Conditions
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Actions
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Game Cache - Create game cache from Map 1.w3v
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Set Game_Cache as (Last created game cache)
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Game Cache - Save Game_Cache
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Trigger which stores Hero (works)
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Events
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Unit - Unit enters Cache_My_Hero <gen>
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Conditions
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Unit - Entering Unit equal to My_Hero
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Actions
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Game Cache - Store My_Hero in Heroes of Map1 in Game_Cache
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Game Cache - Save Game_Cache
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Game - Show custom campaign button 2
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Game - Set next level to Map 2
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Wait for 1 seconds
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Cinematic - Fade out over 3 seconds using Black Mask and color (100,100,100) and transparency 0%
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Game - Victory _ME_ skip dialogs, skip scores
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Now triggers from Map 2
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Initialization trigger (Don't work)
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Events
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Map initialization
-
-
Conditions
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Actions
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Game Cache - Create game cache from Map 1.w3v
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Set Game_Cache as (Last created game cache)
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Game Cache - Restore My_Hero from Heroes of Map1 from Game_Cache
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Game Cache - Save Game_Cache
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Trigger which stores Hero (works)
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Events
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Unit - Unit enters Cache_My_Hero <gen>
-
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Conditions
-
Unit - Entering Unit equal to My_Hero
-
-
Actions
-
Game Cache - Store My_Hero in Heroes of Map2 in Game_Cache
-
Game Cache - Save Game_Cache
-
Game - Show custom campaign button 3
-
Game - Set next level to Map 3
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Wait for 1 seconds
-
Cinematic - Fade out over 3 seconds using Black Mask and color (100,100,100) and transparency 0%
-
Game - Victory _ME_ skip dialogs, skip scores
-
What is the problem. Do I have to Create another game cache or what?