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I have a hero that ive gave him the possesion ability ,but when the hero steals a unit its body is destroyed and i need to raise him again.Well i knew that the hero will be killed ,but in some maps i saw the same thing,but no hero death.I call my spell Fusion Dance.Fusionist try's to fuse himslef........The text goes good but i cant modify the death thingy .HELP ME PLZ.
Well for example i want to steal a foot man of 400 Hp and 100 Mp and 10-20 damage.Me Hp is 300 Mp is 200 and damage is 30-50.If i use Fusion dance on him, the model of the hero will change(thats what i want)and the hero will have 700 Hp 300 Mp and 40-70 damage.But i cant figure out how to do that thingy with not dying.
Yeah good idea with triggers .If player tipes Fusion as an exact match-Action replace trigger making unit new unit ?.That Should work but this hero is implemented in a dota kind of map and if I add this trigger it will mean that the hero will have 5 spells.
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