- Joined
- Aug 13, 2013
- Messages
- 1,696
Is there any function height tricks??? because I know parabola.. and parabola making a unit fly away refers to the distance, speed, height. But I want a unit to float in the air like in DotA Telekinesis (Rubick).. I know everyone here is not playing dota so I'll elaborate it.
1st One when I cast the trigger I want the unit increase it's height, when the height of the unit is in the maxheight that I want so it will float in the air base on the DURATION.. It means the unit will stays in the air in 5 seconds duration and when the duration ends the unit will fall down. I tried that in parabola but I can't make it in duration because when I used parabola it makes the unit fall down immediately.
Can someone help me :3
If you know that there were system for this. Pls give the link. Thank you.
1st One when I cast the trigger I want the unit increase it's height, when the height of the unit is in the maxheight that I want so it will float in the air base on the DURATION.. It means the unit will stays in the air in 5 seconds duration and when the duration ends the unit will fall down. I tried that in parabola but I can't make it in duration because when I used parabola it makes the unit fall down immediately.
Can someone help me :3
If you know that there were system for this. Pls give the link. Thank you.