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[Trigger] Function Height Tricks??

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Aug 13, 2013
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Is there any function height tricks??? because I know parabola.. and parabola making a unit fly away refers to the distance, speed, height. But I want a unit to float in the air like in DotA Telekinesis (Rubick).. I know everyone here is not playing dota so I'll elaborate it.

1st One when I cast the trigger I want the unit increase it's height, when the height of the unit is in the maxheight that I want so it will float in the air base on the DURATION.. It means the unit will stays in the air in 5 seconds duration and when the duration ends the unit will fall down. I tried that in parabola but I can't make it in duration because when I used parabola it makes the unit fall down immediately.

Can someone help me :3

If you know that there were system for this. Pls give the link. Thank you.
 
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