• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!

Frost Wyrm Attack Animation

Status
Not open for further replies.
Level 14
Joined
Dec 12, 2009
Messages
1,027
I want to force the Frost Wyrm to use it's 'Spell Slam' animation as it's attack animation.

I've tried using both cleaving attack and pulverize with art-animation set to said animation, but it doesn't work.

Suggestions/ideas/help would be appreciated.

Note: I'm aware that I can use the spellbook to hide the dummy-like ability for forcing a certain animation.

//\\oo//\\
 
Level 15
Joined
Sep 18, 2009
Messages
384
To get the model to use the ingame portrait import it to this path:units\undead\FrostWyrm\FrostWyrm.mdx
You also need to set the unit to use the default model in the object editor. The only problem with that is that it overwrites the default model.

Or if you want to use both versions you could use this.
 

Attachments

  • FrostWyrmV2_portrait.mdx
    39.1 KB · Views: 73
Status
Not open for further replies.
Top