Moderator
M
Moderator
12th Dec 2015
IcemanBo: Too long as NeedsFix. Rejected.
00:09, 18th Aug 2012
Magtheridon96: This spell leaks about 35KB of memory per cast, and 98 handles.
This is highly unacceptable.
Refer to this thread.
Also, why are you storing the special effects into arrays if you're going to destroy them directly afterwards?
You might as well just destroy the last created special effect.
Storing (Triggering unit) into a variable would help since you're repeating the call and it points to the same thing over and over again.
IcemanBo: Too long as NeedsFix. Rejected.
00:09, 18th Aug 2012
Magtheridon96: This spell leaks about 35KB of memory per cast, and 98 handles.
This is highly unacceptable.
Refer to this thread.
Also, why are you storing the special effects into arrays if you're going to destroy them directly afterwards?
You might as well just destroy the last created special effect.
Storing (Triggering unit) into a variable would help since you're repeating the call and it points to the same thing over and over again.