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Friends Farm is AOS map, based on team play for 4х4.
When the game starts you can see yourself on one of 4 camps of 2 teams. Your goal is to destroy enemy altar (every player has one). In the begining you have 30 seconds to choose your hero from one of the 6 taverns (2 players can't choose 2 same heroes). Then you'll have about 90 seconds for shoping in starting shops that are situated in every camp. When the time passes creeps start to charge enemy camps and meet at the center.
Features:
- every player defeats separately;
- shops with main gamplay items are situated in the middle;
- you have to farm bosses to earn money and items;
- you get PvP Points for enemy hero kills;
- you can buy PvP Items for PvP Points;
- most spells are enhanced by hero stats;
- every 10 minutes teams fight in "HAMMERTIME"-arena (TvT);
- epic bosses drop Epic items that drops upon death, but gives much bonuses (but it's hard to kill them).
Some else stuff about map:
- items like in D.O.t.A;
- PvP Items have some differences;
- very important to pick goot party for farming;
- good concept for junglers (buffs in jungle);
- after hammertime in all corners of the middle eminence spawns Tichondriuses with army of Abominations whtich drops all runes of buffs in Friends Farm (they have Divine type of armor, so it's hard to kill them).
Screenshots and Videos:
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When you start you see your camp:
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You may go on lane:
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You may go jungle or farm bosses:
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HAMMERTIME:
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Some bosses and Epic Bosses:
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Friends Farm 4.62 GAMEPLAY
Credits: Ampharos_222, JetFangInferno, RetroSexual, -Grendel, crl, NewbieMapper, Thrikodius, Champara Bros, Power, JetFangInferno, EvilCryptLord, Daelin, HammerFist132, Callahan, PeeKay, PROXY, WILL THE ALMIGHTY, frostwolf, RED BARON, Boogles, marcus158, Tranquil, 00110000, s4nji, JoySoy, Dan Van Ohllus, Mr.Goblin.
Update Info:
- added 2 lines (top and bottom)
- decreased number of bosses to 4
- more adequate jungle
- right experience ern (now hero doesn't earn exp if he is at the base)
- added a few heroes
- balanced experience gain
- a few little balance changes
I tried the map but somehow it lacks quality of an AoS game, the 2 base is quite an idea but somehow, you can't play solo since the trigger only configures that when played solo the game ends so you can only test this with players which is not a good idea, very few items and item builds, some hero information doesn't clearly explain the characteristics and so as the abilities, terrain is very plain and the mostly the trees gives in the decor, their is so many much to explain for this map so I suggest you to re-upload or get help in the Map Develoment thread so that users and moderators alike can either attend to your thread, good luck for the next updates
I tried the map but somehow it lacks quality of an AoS game, the 2 base is quite an idea but somehow, you can't play solo since the trigger only configures that when played solo the game ends so you can only test this with players which is not a good idea, very few items and item builds, some hero information doesn't clearly explain the characteristics and so as the abilities, terrain is very plain and the mostly the trees gives in the decor, their is so many much to explain for this map so I suggest you to re-upload or get help in the Map Develoment thread so that users and moderators alike can either attend to your thread, good luck for the next updates
1. If you'd watch more attenrively - in the begiging you'll see massage to type -solo if you're playing alone.
2. Less explanation of an eblilty when learned is a feature of the map.
3. "very few items and item builds" have you beeing at the center?))
4. What do you meen "the trees gives in the decor"?
5. About heroes descriprion - you meen the leak of primary attribute and attributes per level?
6. Thank you for so much advices!)
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