A while ago, when I was messing around doing some terraining, I decided to make a 1v1 melee map with the following idea in mind:
The two bases start out very near to each other, separated by geography of some kind (hill, river, trees, whatever...).
There should be two paths between the two bases, a short direct path that leads through a nasty red creep camp (with true sight... sorry blademasters!), and a long path leading around the map.
The players have to choose from: creeping the nasty red camp, running along the long path, massing air. Should not be a shop to get zeppelins from though, to discourage air assaults.
Anyway, as for this thread. I'd like to see it finished, so I can play it. I like to play melee maps.
However, I'm a terrible terrainer. Can't draw to save myself. Writing triggers is one thing, drawing is a whole 'nother story
So. If anyone out there likes my idea, feel free to take it. You don't even have to credit me.
All I ask is you send me the map so I can play it
Edit: Wont let me attach it to this post, since I posted it in this thread. I haven't changed it since.
The two bases start out very near to each other, separated by geography of some kind (hill, river, trees, whatever...).
There should be two paths between the two bases, a short direct path that leads through a nasty red creep camp (with true sight... sorry blademasters!), and a long path leading around the map.
The players have to choose from: creeping the nasty red camp, running along the long path, massing air. Should not be a shop to get zeppelins from though, to discourage air assaults.
Anyway, as for this thread. I'd like to see it finished, so I can play it. I like to play melee maps.
However, I'm a terrible terrainer. Can't draw to save myself. Writing triggers is one thing, drawing is a whole 'nother story
So. If anyone out there likes my idea, feel free to take it. You don't even have to credit me.
All I ask is you send me the map so I can play it
Edit: Wont let me attach it to this post, since I posted it in this thread. I haven't changed it since.