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FPS/Horror Cinematic Template

Submitted by LoReFrEaKeR
This bundle is marked as approved. It works and satisfies the submission rules.
FPS Horror/Amnesia/Call of Duty Zombie Co-Op Inspired WC3 Template
- By LoReFrEaKeR


Do whatever you want with it AS LONG as you give me credits

I would Recommand you to use it for Cinematic, because Tree's around the houses, doesn't have any Pathing. Which means Units will walk right through them/it. - Fixed

I didn't find any good roofs, and that's why they got flat roofs.


------------------------------------------------------------

All resources are from either HiveWokshop Or UltimateTerrainingmap.
The map is made only by myself.

------------------------------------------------------------


There is Models that is Imported But -NOT- used.. there for, i
will not give the none used models Credits.

Other then that.

The models that are being used will get credits, The following makers are:

You are all Epic model creators!

------------------------------------------------------------

PS: Some models where taken from UltimateTerrainingMap, Which i
couldn't find Makers, Sorry for that, i looked on Hive forums too, couldn't find makers
or credits to them.

Hope you like! and sorry if i miss to give any Credits!

EDIT: Fixed Tree Pathings and a minor Models who caused Errors which i found.



UPDATED MAP 21/7/2012

Screen Shot One
Screen Shot Two
Screen Shot Three
-- Thanks to Venge for Screen Shots

Keywords:
CoD, Call of Duty, WC3, FPS, Survival, Template, Zombie, Zombie survival, Black Ops, Forest, Village, Amnesia, horror, creepy
Contents

FPS/Horror Cinematic Template (Map)

Reviews
Moderator
Vengeancekael: Private Message Date: 2012/Jan/04 20:04:53 Reasons: Other: Check out the tutorials section: Tutorials Check out the Map Development Section: Map Development Section Check out the World Editor Help Zone (Trigger issues, object...
  1. Vengeancekael: Private Message
    Date: 2012/Jan/04 20:04:53

    Reasons:


    Other:
    Check out the tutorials section: Tutorials
    Check out the Map Development Section: Map Development Section
    Check out the World Editor Help Zone (Trigger issues, object editor, overall WE issues): WE Help Zone

    Comment: Can only be used for cinematics in this state - Approved

    However please change the map's title to something more "descriptive" and also add pathing to the objects. (mostly the trees)
    Admin Contact - Resource Moderation - Rules
     
  2. Xian

    Xian

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    And is this for a Call of Duty map?
     
  3. GIANT_CRAB

    GIANT_CRAB

    Joined:
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    Didn't you read the description?
     
  4. LoReFrEaKeR

    LoReFrEaKeR

    Joined:
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    10
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    Template:
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    Resources:
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  5. nafre

    nafre

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    No map screenshots?
     
  6. Vengeancekael

    Vengeancekael

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    ^ There you go.
     

    Attached Files:

    • 1.JPG
      1.JPG
      File size:
      166.1 KB
      Views:
      2,989
    • 2.JPG
      2.JPG
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    • 3.JPG
      3.JPG
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  7. LoReFrEaKeR

    LoReFrEaKeR

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    I am in Deep search for a better roof, so if anyone have any idea or knows a roof, i would more then lovely use it.
     
  8. NourmeusXL

    NourmeusXL

    Joined:
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    Vengence can i get your permition to make a cinematic of this map then il send you so you can check it and if you allow me i will post it dont worry i will give all credits to people for making this map...

    ok so i started making a cinematic for this awasome map i woud say its 25% completed i shoud complete it in 1-2 days and i will post it and ofcourse give credits for ewery 1 that are involved in making it,and i gotta pretty good story about it so dont worry :D

    Forgoten and old,the town of Dimshill is ritch with wood,but some say that the town is haunted by an crazed man who kills any one that he sees.
    People say that the last group of workers have disapeared from earth its self.
    Now a new group came to Dimshil town with no warnings or knowing its history...

    this is my story

    rich*
     
    Last edited by a moderator: Jul 22, 2012
  9. Teldrassil

    Teldrassil

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    Hmmm I might be able to do something with this if I remove the roofs I'll give it a shot
     
  10. LoReFrEaKeR

    LoReFrEaKeR

    Joined:
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    Will be Fun to see it. other then that. I'd like to point out that Most of the Doodads doesn't have a pathing, because else i wouldn't be able to set the height as easy as i can now. So instead i used pathing Blockers and for me it have been working.
     
  11. Sgt.Pierce

    Sgt.Pierce

    Joined:
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    Uhh, I have a question.
    How can you lift doodads, like the roofs, and the boxes in top of another box.
    Need it for my map. Thanks
     
  12. AyeKantSpel

    AyeKantSpel

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    LoReFrEaKeR, couldn't you just create a seperate roof doodad and then change the pitch angle to have it slanted and place it from there?
     
  13. LoReFrEaKeR

    LoReFrEaKeR

    Joined:
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    Been away for quite the wihle now, but starting up the map again. If i remember right it was something like ctrl OR alt + page up/down. Try taht and you'll find it.


    Im trying to get a better roof atm, i know the roof is kind of the maps biggest problem. Thanks for pointing things like that out still.
     
  14. Sgt.Pierce

    Sgt.Pierce

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    LoReFrEaKeR! Many thanks!! Indeed you are helpful!
    +rep
     
  15. FullVisor

    FullVisor

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    this map is called Epic Terraining Map