- Joined
- Aug 15, 2008
- Messages
- 720
When this part is added in my 0.02 loop trigger it slowly drops FPS to bottom, meaning game is quite laggy and gets even lagier. I can't really find a leak here. This lag only stops if I disable this part of the trigger. A help would be appreciated ^^
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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Boolean_StatusSWITCH Equal to True
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Then - Actions
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Game - Display to (All players) the text: (|cff18A0CDSpeed:|r + (String(Real_DrivingSpeed)))
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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Real_DrivingAngleIncrease Less than 0.00
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Then - Actions
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Game - Display to (All players) the text: (|cff18A0CDTurning to:|r + |cffFFDA06Right|r)
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Else - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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Real_DrivingAngleIncrease Equal to 0.00
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Then - Actions
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Game - Display to (All players) the text: (|cff18A0CDTurning to:|r + |cffFFDA06Middle|r)
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Else - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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Real_DrivingAngleIncrease Greater than 0.00
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Then - Actions
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Game - Display to (All players) the text: (|cff18A0CDTurning to:|r + |cffFFDA06Left|r)
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Else - Actions
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Game - Display to (All players) the text: (|cff18A0CDHint #1:|r + Press |cffFFDA06ESC|r to fully stop the car.)
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Game - Display to (All players) the text: (|cff18A0CDHint #2:|r + Say |cffFFDA06-switch cam|r to switch between camera modes (|cffFFDA062D|r and |cffFFDA063rd Person|r))
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Game - Display to (All players) the text: (|cff18A0CDHint #3:|r + Say |cffFFDA06-switch status|r to toggle status (|cffFFDA06ON|r/|cffFFDA06OFF|r))
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Else - Actions
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