Greetings people! I'm posting one more time because of the great help that all give me.
So, this time i need to do a spell very near to Forked Lightning. Basically, i want to do, through the triggers (and know if IS possible to do), a spell with the this functionality:
- Unit casts the spell. So, nine lightnings are released over the nearby enemies (like forked lightning).
- Each lightning released do, lets say, 100 damage (So it is 100 damage to nine differents targets). However, unlike Forked Lightning, i want that spell release ALWAYS nine lightnings, independant of the nearby enemies.
- So... If the unit casts the spell and, lets say, there is only 3 enemies nearby, each of they receives 3 lightnings (300 damage in each). In the case of even numbers (lets say³, 2 enemies) they divide like 4 lightnings to the first and 5 lightnings to the others.
Of course, i don't know how i can do it through the triggering, so i need some help. If anybody have some ideas i will like to read them. Thanks people
So, this time i need to do a spell very near to Forked Lightning. Basically, i want to do, through the triggers (and know if IS possible to do), a spell with the this functionality:
- Unit casts the spell. So, nine lightnings are released over the nearby enemies (like forked lightning).
- Each lightning released do, lets say, 100 damage (So it is 100 damage to nine differents targets). However, unlike Forked Lightning, i want that spell release ALWAYS nine lightnings, independant of the nearby enemies.
- So... If the unit casts the spell and, lets say, there is only 3 enemies nearby, each of they receives 3 lightnings (300 damage in each). In the case of even numbers (lets say³, 2 enemies) they divide like 4 lightnings to the first and 5 lightnings to the others.
Of course, i don't know how i can do it through the triggering, so i need some help. If anybody have some ideas i will like to read them. Thanks people
