- Joined
- Mar 10, 2009
- Messages
- 5,014
Fog Horror v2.2
Download Map Below: Version 2.2 - Open Source
- New multiplayer mode, 4 players maximum.
- New AI option if you play with computer as your ally.
- New Camera system.
- New Item item merger system which removes the item storage.
- New item drop system, removes tomes bacause it leaks.
- New cinematics and quests changes.
- A total of 8 new spells added.
Story:
The town of Berg is a very remote place and it’s known for its very cold weather. Suddenly, all communications from this place vanished. The military headquarters 100 miles from away from Berg has sent you, an elite ranger to find out what happen.
Survive endless waves of attacking zombies, and optionally repair nearby defenses to keep zombies out. Survive until you die. Zombies become stronger and faster upon completion of each round. Latter in the game, your ally will aid you but a Boss enemy called the ‘Terminator’ will come out to hunt you and your ally, be careful because he is too powerful.
This game is inspired by Resident Evil, Silent Hill, CoD:Nazi Zombies type.
Models:
- US Ranger by qassamzed
- GLA Rebel by qassamzed
- UTN Grenadier by Cavman
- Chaos Terminator by Pyramidhe@d
- M-8 Helicopter by Kofi_Banan
- T-72 Tank by Kofi_Banan
- Grenade by Illidan(Evil)X
- T-80 Tank by Illidan(Evil)X
- Cobra Helicopter by Illidan(Evil)X
- Apache Helicopter by Illidan(Evil)X
- GroundWalker_Minigun by jk2pach
- Snowpine tree by Gottfrei
Icons:
- BTNM249 by zombie2279
- BTNammo by AlienArsonist
- BTNammodump by zombie2279
- BTNCombatknife by oh_snap
- BTNGrenadeF1 by ANdROnIQ
Music boss theme:
- Duke Nukem Theme by Megadeth
Programs used:
- Button Manager v1.8.2 by Shadow Daemon (for icons)
- War3 Model Editor by Magos (for viewing models)
- Ms Powerpoint (for screenshots)
- IrfanView (for loading screen & icons)
Spells and Systems:
- Electric Charge (spell by Hanky)
- MainFunctions (system by Hanky)
Introducing, the Terminator. Created by a mad Scientist. The Alliance fought bravely to kill this monster.
Barricade: Your secondary defense when zombies swarns the town.
Advantage: It’s free and you can attack zombies from inside the town.
Disadvantage: Low hit points and zombies can easily destroy it.
Warning: Do not throw your grenade too close to the Barricade, it will destroy your defenses.
Explosive Barrels: A barrel with dynamite in it, able to damage in a large area. The people of Berg use this primarily to protect their land from intruders.
Advantages: This is free to use, when many zombie gets near to it, then seize the opportunity to fire to it.
Disadvantage: You cannot move this barrel and the explosion can kill you if you are within it’s impact.
====================================================
Version 2.2
- New multiplayer mode, 4 players maximum.
- New AI option if you play with computer as your ally.
- New Camera system.
- New Item item merger system which removes the item storage.
- New item drop system, removes tomes bacause it leaks.
- New cinematics and quests changes.
- A total of 8 new spells added.
Version 1.14
- Fixed the 'Big Bug' when crypt destroyed, game ends (really did not notice that before)
- Grenade & Combat Knife is now a hero ability with 5 levels of research
- Attack has been changed from attack ground to attack unit
- Click attack option is available
Version 1.13
- Terrain has been improved, like trees, rocks, mountains
- Fixed cannot see the ally units clearly because of fog during cinematic in the last scenes
Version 1.12
- Floating text has been improved
Version 1.1
- Cinematics can now be skipped
- Fixed camera very low focus on High Ground cinematic
- Preview Screen has been created
- Created new Xybot spells - Flying Bomb, Twin Mini-copter & Knockback
Version 1.0
- Camera distance has been changed from 1700 to 2000
- Size of infantries are a little bit bigger
- Tree doodad has been replaced with a custom one
- Kendal Attack ability has been modified to damage enemies within it's line of fire
- Zombie hit points has been reduced
- DISBTN is fixed
- New Icons for Kendal and Xybot
Version 0.9
- 2 More Zombie level has been added
- Fixed cutscene when kendal find the helicopter quest he is attacked by zombies
Version 0.8
- Introducing 'Xybot', the ground walker, made by the Alliance
- Machinegun has been removed from the game due to zombie swarn problems
- Combat Knife ability has been added
- Grenade and Land Mine is now an ability with charges
- More Zombies will swarn latter in the game
- Floating text damage has been improved
- Attack damage of Kendal has been improved
Version 0.7
- A custom loading screen has been added
- Polishing the story of the mad scientist
- Beta release map
Version 0.6
- Finishing boss ally and cinematics
- Barricades has been replaced by crates
- Floating damage text is created
- Zombies drop 5 different items now
- Landmine is added to the game
- Added music theme for the Terminator boss appear (really good music)
- Ally unit spawns in two different regions now
- The name 'Captain' is replaced by the name 'Murphy'
Version 0.5
- Polishing Cinematics and Quests
- Barricade hit points has been increased from 100 to 200
- The 'Terminator' armour has been changed to 'Divine'
- The 'Terminator' range of attack has been reduced
- Explosive barrels & Grenades has been changed to 'Chaos' damage
- Every level has increased attack damage for the player
Version 0.4
- Camera system is set to 5 angles, including the reset
- Machinegun is added and can be use latter in the game
- Cold damage will fade out latter in the game
- Introducing the ‘Terminator’ boss is the last fight
- Has an ending story which will be revealed when the ‘Terminator’ dies
Version 0.3
- Camera system is set to one angle
- Grenade ability can target unit with your choice
- You cannot attack without clicking
- Cinematic conversation has been improved
- Zombie attack waves is more accurate
- Zombies can drop health runes
- Added cold damage when you go outside town
Version 0.2
- Camera system is better now
- ‘Barricade’ ability has been removed from the beginning of the game, you can acquire it when Quest 2 is completed
- Barricade has reduced hit points and armor to set the game in a more challenging way
- Zombies have more hit points and speed this time, therefore, harder to kill
- Conversation has been improved
Download Map Below: Version 2.2 - Open Source
- New multiplayer mode, 4 players maximum.
- New AI option if you play with computer as your ally.
- New Camera system.
- New Item item merger system which removes the item storage.
- New item drop system, removes tomes bacause it leaks.
- New cinematics and quests changes.
- A total of 8 new spells added.

Story:
The town of Berg is a very remote place and it’s known for its very cold weather. Suddenly, all communications from this place vanished. The military headquarters 100 miles from away from Berg has sent you, an elite ranger to find out what happen.
Survive endless waves of attacking zombies, and optionally repair nearby defenses to keep zombies out. Survive until you die. Zombies become stronger and faster upon completion of each round. Latter in the game, your ally will aid you but a Boss enemy called the ‘Terminator’ will come out to hunt you and your ally, be careful because he is too powerful.
This game is inspired by Resident Evil, Silent Hill, CoD:Nazi Zombies type.
Models:
- US Ranger by qassamzed
- GLA Rebel by qassamzed
- UTN Grenadier by Cavman
- Chaos Terminator by Pyramidhe@d
- M-8 Helicopter by Kofi_Banan
- T-72 Tank by Kofi_Banan
- Grenade by Illidan(Evil)X
- T-80 Tank by Illidan(Evil)X
- Cobra Helicopter by Illidan(Evil)X
- Apache Helicopter by Illidan(Evil)X
- GroundWalker_Minigun by jk2pach
- Snowpine tree by Gottfrei
Icons:
- BTNM249 by zombie2279
- BTNammo by AlienArsonist
- BTNammodump by zombie2279
- BTNCombatknife by oh_snap
- BTNGrenadeF1 by ANdROnIQ
Music boss theme:
- Duke Nukem Theme by Megadeth
Programs used:
- Button Manager v1.8.2 by Shadow Daemon (for icons)
- War3 Model Editor by Magos (for viewing models)
- Ms Powerpoint (for screenshots)
- IrfanView (for loading screen & icons)
Spells and Systems:
- Electric Charge (spell by Hanky)
- MainFunctions (system by Hanky)


Introducing, the Terminator. Created by a mad Scientist. The Alliance fought bravely to kill this monster.









Soldier Abilities
Combat KnifeA standard soldier knife. Fast attacking but very low damage.
GrenadeAble to damage in a small area but only a few of these are available, so use it wisely.
Land MineIt will explode when burried in the ground. Able to damage less in a small area but the good thing is there are many of these available.
ReloadPress this button when you run out of bullets.
BoostIncreases movement speed and agility at the cost of HP.
Xybot Abilities: All abilities of Xybot deals Chaos damage
Ballistic MissileLaunches a missile that flies and follows the target then explodes on impact.
Electric ChargeReleases 6 electricities to the air and and defuses when it reaches the ground, dealing damage.
Trample GroundCreates massive forces towards the targeted location, dealing heavy AOE damage to ground units.
EnsnareCauses a target unit to be bound to the ground so that it cannot move.

Barricade: Your secondary defense when zombies swarns the town.
Advantage: It’s free and you can attack zombies from inside the town.
Disadvantage: Low hit points and zombies can easily destroy it.
Warning: Do not throw your grenade too close to the Barricade, it will destroy your defenses.


Explosive Barrels: A barrel with dynamite in it, able to damage in a large area. The people of Berg use this primarily to protect their land from intruders.
Advantages: This is free to use, when many zombie gets near to it, then seize the opportunity to fire to it.
Disadvantage: You cannot move this barrel and the explosion can kill you if you are within it’s impact.

====================================================
Version 2.2
- New multiplayer mode, 4 players maximum.
- New AI option if you play with computer as your ally.
- New Camera system.
- New Item item merger system which removes the item storage.
- New item drop system, removes tomes bacause it leaks.
- New cinematics and quests changes.
- A total of 8 new spells added.
Version 1.14
- Fixed the 'Big Bug' when crypt destroyed, game ends (really did not notice that before)
- Grenade & Combat Knife is now a hero ability with 5 levels of research
- Attack has been changed from attack ground to attack unit
- Click attack option is available
Version 1.13
- Terrain has been improved, like trees, rocks, mountains
- Fixed cannot see the ally units clearly because of fog during cinematic in the last scenes
Version 1.12
- Floating text has been improved
Version 1.1
- Cinematics can now be skipped
- Fixed camera very low focus on High Ground cinematic
- Preview Screen has been created
- Created new Xybot spells - Flying Bomb, Twin Mini-copter & Knockback
Version 1.0
- Camera distance has been changed from 1700 to 2000
- Size of infantries are a little bit bigger
- Tree doodad has been replaced with a custom one
- Kendal Attack ability has been modified to damage enemies within it's line of fire
- Zombie hit points has been reduced
- DISBTN is fixed
- New Icons for Kendal and Xybot
Version 0.9
- 2 More Zombie level has been added
- Fixed cutscene when kendal find the helicopter quest he is attacked by zombies
Version 0.8
- Introducing 'Xybot', the ground walker, made by the Alliance
- Machinegun has been removed from the game due to zombie swarn problems
- Combat Knife ability has been added
- Grenade and Land Mine is now an ability with charges
- More Zombies will swarn latter in the game
- Floating text damage has been improved
- Attack damage of Kendal has been improved
Version 0.7
- A custom loading screen has been added
- Polishing the story of the mad scientist
- Beta release map
Version 0.6
- Finishing boss ally and cinematics
- Barricades has been replaced by crates
- Floating damage text is created
- Zombies drop 5 different items now
- Landmine is added to the game
- Added music theme for the Terminator boss appear (really good music)
- Ally unit spawns in two different regions now
- The name 'Captain' is replaced by the name 'Murphy'
Version 0.5
- Polishing Cinematics and Quests
- Barricade hit points has been increased from 100 to 200
- The 'Terminator' armour has been changed to 'Divine'
- The 'Terminator' range of attack has been reduced
- Explosive barrels & Grenades has been changed to 'Chaos' damage
- Every level has increased attack damage for the player
Version 0.4
- Camera system is set to 5 angles, including the reset
- Machinegun is added and can be use latter in the game
- Cold damage will fade out latter in the game
- Introducing the ‘Terminator’ boss is the last fight
- Has an ending story which will be revealed when the ‘Terminator’ dies
Version 0.3
- Camera system is set to one angle
- Grenade ability can target unit with your choice
- You cannot attack without clicking
- Cinematic conversation has been improved
- Zombie attack waves is more accurate
- Zombies can drop health runes
- Added cold damage when you go outside town
Version 0.2
- Camera system is better now
- ‘Barricade’ ability has been removed from the beginning of the game, you can acquire it when Quest 2 is completed
- Barricade has reduced hit points and armor to set the game in a more challenging way
- Zombies have more hit points and speed this time, therefore, harder to kill
- Conversation has been improved
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