I would greatly appreciate it if you guys could tell me what to improve,
I just started using utm and IMO the trees look a bit unrealistic. Any ideas why or what to change to make it look more realistic
?
And it feels so empty
What props should I add?
Also: I know the blizzard cliffs look ugly but I don't want to create a raised cliff because that will make the fortress walls look strange
edit: btw this is going to be a playable map, not just for the looks 
The gray tiles in the back behind te gate means it's still in progress, I'm going to create a underground ruin there. In the game you can enter the underground ruins by moving into the temple
Does anyone know tutorials for creating underground ruins? I really have no idea how I can start a terrain like that
a few questions: does fog and sky do anything in-game?
I just started using utm and IMO the trees look a bit unrealistic. Any ideas why or what to change to make it look more realistic
And it feels so empty
Also: I know the blizzard cliffs look ugly but I don't want to create a raised cliff because that will make the fortress walls look strange

The gray tiles in the back behind te gate means it's still in progress, I'm going to create a underground ruin there. In the game you can enter the underground ruins by moving into the temple
Does anyone know tutorials for creating underground ruins? I really have no idea how I can start a terrain like that

a few questions: does fog and sky do anything in-game?
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