1- Create an ability based on the "Breath of Fire", but without damage or grapich effect.
2- Create a dummy unit with grapich of a fireball, give to it the abilities "Locust" (to make it unselectable) and an "aoe damage upon death".
3- create the trigger:
Events:
Unit - A unit begins casting an ability.
Conditions:
Ability begin cast equal to Fireball Wave.
Actions:
Create 1 Fireball at position of casting unit with polarity 100 towards casting unit degress.
Order last created unit move to position of casting unit with polarity (range of ability) towards last created unit degress.
If you dont know how to configure dummy units, search for a dummy units tutorial.