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how? ^^ (fireball that explodes within 200 range of an enemy)

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Level 19
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May 1, 2008
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I want to make trigger like fireball but bigger that explodes when a unit comes within say 200 range of it
so im using a unit with the fireball model that is orders to move to the ability point and if encounters some enemy unit on the way it exploads (no problem here)
how can i check if a unit comes within 200 range of fireball unit?
i only find "specific unit"
 
Level 21
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Aug 21, 2005
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Make a trigger:

Events: Whenever a fireball is created
Actions: Create a new fireball unit
Add to the trigger (Fireball Effect) the event: a unit comes within 200 of (last created unit)

In the trigger "Fireball Effect" the fireball will explode...


But IMO you could even do this without triggers:

- Modify (or copy) following abilities:
Mine - exploding (Goblin Land Mine): change cast distance
AOE Damage upon death (Goblin Land Mine) : change damage
- Add those abilities to your fireball dummy unit.
- Possibly add a trigger that whenever a "Fireball dummy" dies, you create an explosion effect
 
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