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u want to give the dummy unit the ability and run a trigger like this
Unit - Create 1 (Dummy Unit) for (Triggering player) at (Position of (Triggering unit)) facing (Facing of (Triggering unit)) degrees
and then run this for a single dummy unit You will need to set a variable for the dummy unit to cast the ability
Like so
Set hero_select_unit = (Random unit from (Units of type hero select))
and then run this for a single dummy unit
Unit - Order (Dummy unit) to Neutral - Firebolt (Target unit of issued order)
this is if you have multiple dummy units
Unit Group - Pick every unit in (Units of type (Dummy Unit)) and do (Actions)
Loop - Actions
Unit - Order (Dummy Unit) to Neutral - Firebolt (Casting unit)
just remember the variable. and to destroy the variable after the end. or if you're not going to use that variable for anything else u can set it at intialization.
so all together should look like this
frost impale 2
Events
Unit - A unit Begins casting an ability
Conditions
(Ability being cast) Equal to firebolt
(Level of firebolt for (Triggering unit)) Equal to 1
Actions
Set hero_select_unit = (Random unit from (Units of type hero select))
Unit - Order (Picked unit) to Neutral - Firebolt (Target unit of issued order)
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