I am trying to place a Circle of Power on my map and I need to be very precise about where it is placed. When I select it and drag it around, it seems like it "jumps" a distance so it's always too far left, or too far right. This doesn't happen when I drag a unit around. When dragging a unit, I can move them like 1 unit along the x or y axis and I can place them exactly where I want them.
I've looked at several fields but can't work out how to be specific about unit placement. I've tried toggling:
Stats - Is a Building = False
Pathing - Collision Size = 0.00
Movement - Type = Fly
Editor - Use Click Helper = False
I could create a unit and change the model to a Circle of Power, but I've run into this issue many of times with buildings, destructibles, doodads, etc and would like to understand the root problem. Anyone have any idea?
I've looked at several fields but can't work out how to be specific about unit placement. I've tried toggling:
Stats - Is a Building = False
Pathing - Collision Size = 0.00
Movement - Type = Fly
Editor - Use Click Helper = False
I could create a unit and change the model to a Circle of Power, but I've run into this issue many of times with buildings, destructibles, doodads, etc and would like to understand the root problem. Anyone have any idea?