- Joined
- Apr 17, 2008
- Messages
- 212
Hello,
I long time ago I made a first person camera tutorial here on the hive, but there were always some problems i never seemed to be able to solve.
First of all. When you press Insert or Delete, the camera resets itself. I tried fixing this by changing the event in the "camera base trigger" from "map initialization" to "every ... seconds", but that comes with problems because the camera always stays at the same height and angle, and that didnt work with my other triggers. Any way to disable inserts fuction?
Second, the camera is fixed at 200 or 250 or something. But when the hero enters higher ground, the camera doest go higher with him, it just goes through the terrain. Any way to make the camera hieght adapt to the height of the unit?
And third. How to make a unit invisible. When you have the unit at full size you have the problem you can sometimes see parts of it when using FPC. When set at minimum size you cant see projectiles it makes.
If someone could help me it would be great, and I can improve my tutorial
I long time ago I made a first person camera tutorial here on the hive, but there were always some problems i never seemed to be able to solve.
First of all. When you press Insert or Delete, the camera resets itself. I tried fixing this by changing the event in the "camera base trigger" from "map initialization" to "every ... seconds", but that comes with problems because the camera always stays at the same height and angle, and that didnt work with my other triggers. Any way to disable inserts fuction?
Second, the camera is fixed at 200 or 250 or something. But when the hero enters higher ground, the camera doest go higher with him, it just goes through the terrain. Any way to make the camera hieght adapt to the height of the unit?
And third. How to make a unit invisible. When you have the unit at full size you have the problem you can sometimes see parts of it when using FPC. When set at minimum size you cant see projectiles it makes.
If someone could help me it would be great, and I can improve my tutorial