- Joined
- May 17, 2008
- Messages
- 75
Am I missing something here? Of all the unittype variables none of them correspond to "invulnerable".
What's the fastest way to determine if a unit is invulnerable? Checking for a long list of buffs and abilities that make it invulnerable hardly seems efficient, even if it only bothers to check units determined to be spell immune (apparently invulnerable units are always magic immune).
What's the fastest way to determine if a unit is invulnerable? Checking for a long list of buffs and abilities that make it invulnerable hardly seems efficient, even if it only bothers to check units determined to be spell immune (apparently invulnerable units are always magic immune).