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Fantasy Jobs/classes idea

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Level 6
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Apr 20, 2016
Messages
215
Greetings fellow hivers. I would like to ask if you can share your ideas regarding on fantasy jobs. Anything will do but, I would recommend, rare or unfamiliar job names. If your asking what's my purpose for this, well, I am quite interested on fantasy-style games which has promotion or job rank systems and I want to try and generate different class trees based on my knowledge and the knowledge that you would also like to share on this thread.

I will set up a format so that it will be easily viewed.

Output

Code

Job Name: Value
Equipables: Value
Base Job: Value if you have. Ex: if your job name is knight, your base job is swordsman. Similar to job ranks, and leave it empty when there's none.
Other comments: Value

[B]Job Name:[/B] Value
[B]Equipables:[/B] Value
[B]Base Job:[/B] Value
[B]Other comments:[/B] Value


PS: please give credits to the persons who shared their ideas.

Job Name: Cairai
Equipables: Shields only
Base Job: None
Other comments: Since this job can only equip shields, its defence/armor will be its source of damage.

Job Name: Blade Dancer
Equipables: Sword and Katana only. Light Armors only
Base Job: Bladesmaster (Tier 2) or Swordsman (Tier 1)
Other Comments: Has low damage because it focuses more on accuracy and speed. And because of this, this class has an increased evasion rate.

Job Name: Swashbuckler
Equipables: Sword, Shield
Base Job: Swordsman
Other comments: Low damage and attack speed, but high critical damage.

Job Name: Phalanx
Equipables: Spear, Shield
Base Job: Pikeman

Job Name: Mystic
Equipables: Staff
Base Job: Initiate

Job Name: Anchorite
Equipables: Holy symbols
Base Job: Hermit
 
Last edited:
Level 28
Joined
Apr 6, 2010
Messages
3,105
Ah, OK. So each job only upgrades once?

Job Name: Swashbuckler
Equipables: Sword, Shield
Base Job: Swordsman
Other comments: Low damage and attack speed, but high critical damage.

Job Name: Phalanx
Equipables: Spear, Shield
Base Job: Pikeman

Job Name: Mystic
Equipables: Staff
Base Job: Initiate

Job Name: Anchorite
Equipables: Holy symbols
Base Job: Hermit
 
Level 6
Joined
Apr 20, 2016
Messages
215
Ah, OK. So each job only upgrades once?
Yeah something like that. I'm using a reverse method here. The common things we usually do is we have base class then create branches for its upgrades, but, with this method, you can generate a name for your class and just place it to the base class which you think that it will fit to.
And thanks for contributing
 
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