Fallout Red Button Template

This bundle is marked as approved. It works and satisfies the submission rules.
A red button template that I'm using for the interface of the upcoming Fallout mod (WIP), I made it myself from a scratch. Since I've just started learning the basics of 2D images, I'm not sure about the lighting/shadow positioning, if it's correct or not.
Feel free to use anywhere. I made it with this interface in mind. Combined, it looks OK.
I'm too lazy to draw text each time I use this button for another purpose, so I just add the fitting font on top of it.
Higher res screenshot included.
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Fallout Red Button Template (Icon)

Reviews
Novart
Looks nice. The border version should be here due to rules requirements. Overall i love the pasbtn version.
Level 6
Joined
Mar 10, 2009
Messages
208
So this just goes behind the wording? or
It was designed in such a manner, that the icon could be used either as a standalone button (like "nuke 'em" button), or background for a button with short text (attached screenshot). The latter option depends on the map maker.
Once I've done all the buttons for my project, I could upload a pack (so far, I made 57). But what's the point, if it's just the same icon with slightly different text? I needed a generic button that would fit the steampunk UI art style (more or less), so I made one.
 
Last edited:
Level 6
Joined
Mar 10, 2009
Messages
208
without border its looks better. Border add too much brightness and the icon becomes invisible. Make it brighter in case you want it get approved.
I made it brighter and slightly changed sharpness and blurriness (radial blur in some places). I prefer the passive border-less version as well. If needed, I could delete the bordered version, leaving just the passive one.
Also, the asymmetrical bottom-right corner brighter stain stands out on purpose. The button is supposed to look worn and partially damaged by frequent use (having stains in shape of a fingertip or smth).

Would you have any idea how to make it look used?
 
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