I cannot play this multiplayer (BANNED), so this is just me looking into it on single player.
1)I really really like the map design, and the terrain is so nice!
2)Why is the entrance to the majority of the troll camps connected to both the Undead and The elves at the start
I could understand if the the elves/undead could only connect with each other at the end of the troll lands (so that they would be racing to farm the creeps, like in SoQ), but by connecting them at the entrance of the troll lanes, would it not make neither side want to take the initiative/be aggressive to kill the trolls, since both could be ambushed by the other since the entrance is connected to both UD/Elf forces.
3)What is the point of bases like these:
The Elf heroes do not have teleport abilities (at least Sylvanas), and only have a one-shot TP back to Farstrider base.
In SoQ, almost none of the small elf bases were dead ends (so there was a chance of retreat), and even ones that were dead ends, like Wind-runner Spire, could be teleported out of by the heroes. Just wanted to know if Elf players will ever try to defend these bases.