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Fading in my units

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have no time to write this in trigger tags but

event - perodic 0.02 - 0.03 (depends on what you want)

condition - none

actions -

to make this MUI, do the normal MUI for each bla ...

then animation vertex coloring and in transparancy you must make some kind of math like value/value or you just have an variable

and your unit must be indexed

also if you want the variable thing after for each bla you do

set variable test real/integer = test real/integer - value

so it will be lowerised each time and if you want it smooth over 0.5 second, make it a very small value
 
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