- Joined
- Oct 9, 2016
- Messages
- 49
Hello guys,i have create a thunder weather on my map but this trigger is causing a bug that i can't see the hp bar of my unit and the building placing dummy until next loop,is there anyway to solve it?
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Thunder
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Events
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Time - Every 20.00 seconds of game time
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Conditions
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Actions
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Cinematic - Fade out and back in over 0.12 seconds using texture White Mask and color (100.00%, 100.00%, 100.00%) with 20.00% transparency
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Wait 0.03 seconds
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Cinematic - Fade out and back in over 0.12 seconds using texture White Mask and color (100.00%, 100.00%, 100.00%) with 5.00% transparency
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Wait 0.20 seconds
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Set RandomSound = (Random integer number between 1 and 3)
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If (RandomSound Equal to 1) then do (Sound - Play RollingThunder1 <gen>) else do (Do nothing)
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If (RandomSound Equal to 2) then do (Sound - Play MonsoonLightningHit <gen>) else do (Do nothing)
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If (RandomSound Equal to 3) then do (Sound - Play LightningBolt1 <gen>) else do (Do nothing)
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