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Fade Filter

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Let's say you want the filter to take place for the owner of a unit, which casts a specified ability:
  • Actions
  • Set Transparency = 100.00
  • Custom script: if GetLocalPlayer() == GetOwningPlayer(GetTriggerUnit()) then
  • Set Transparency = 0.00
  • Custom script: endif
  • Cinematic - Fade out and back in over 2.00 seconds using texture White Mask and color (100.00%, 0.00%, 0.00%) with Transparency% transparency
 
Level 11
Joined
Oct 13, 2008
Messages
560
this local player is one variable?

can you do one spell map for me?

*___*

sory
=\


EDIT: if you played aliens vs predator you will understand, but I want make one termo vision for my predator, you know how to make the unit color be other and only one player see this color?
sory about my bad english see this video


 
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