Hey, so I'm having some issues with Triggers and I'm hopeful you guys can give me a direction to look at the very least.
So what I'm trying to do is make a scenario in which one player is randomly chosen at the start to gain extra units and power and the other players have to work together to defeat him.
I've gotten as far as making a Trigger that picks the "Overlord" as I'm calling it, but I'm not sure how to proceed. You see, in addition to wanting him to get extra power, I want to make it faction specific, so Orcs and Humans get different bonuses. My primary thought, as listed in the title of this thread would be some sort of condition based thing (If picked player is [Example_Faction] then turn on all triggers in [Example_Faction_Trigger_Folder]) which would sound doable but I'm not sure where or how to set up actions like that. Any ideas?
Thanks in advance.
So what I'm trying to do is make a scenario in which one player is randomly chosen at the start to gain extra units and power and the other players have to work together to defeat him.
I've gotten as far as making a Trigger that picks the "Overlord" as I'm calling it, but I'm not sure how to proceed. You see, in addition to wanting him to get extra power, I want to make it faction specific, so Orcs and Humans get different bonuses. My primary thought, as listed in the title of this thread would be some sort of condition based thing (If picked player is [Example_Faction] then turn on all triggers in [Example_Faction_Trigger_Folder]) which would sound doable but I'm not sure where or how to set up actions like that. Any ideas?
Thanks in advance.