• Check out the results of the Techtree Contest #19!
  • Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • Create a void inspired texture for Warcraft 3 and enter Hive's 34th Texturing Contest: Void! Click here to enter!
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!

Faction Change help

Status
Not open for further replies.
Level 10
Joined
Apr 14, 2020
Messages
64
I am finishing the beta on a map that will feature betrayals/faction changes throughout the game.

Determining who is who's ally and who is who's enemy is going to be a fluid situation and I don't think it will be possible to trigger "Teal betrays his team (2) so he allies all of team 1" because some of the original of team 1 could have betrayed already.

Is there a way to store "factions" (like team 1, team 2, etc.) into variables so that when player 3 betrays team 2, he joins team 1, which may have different people in it than in the beginning?
 
Status
Not open for further replies.
Back
Top