- Joined
- Aug 18, 2013
- Messages
- 85
I really need help in making a trigger in which this happens. I'll explain.
1) You're allied with Gordon leader of China
2) Gordon's alliance with you expires
3) Gordon declares war on you and invades you
4) Gordon asks to duel your king
5) A cutscene plays with certain dialogue indicating betrayal and betrayal music
Normally a duel with another king wouldn't play this music or dialogue.
Question: What I want to know is what is the best way to keep track of someone being your ally at one point in time but is no longer your ally so if he ever fights you there is a sense of a former friend betraying you? Personally I'd use a destructable or something. But I know people on this forum know better ways.
1) You're allied with Gordon leader of China
2) Gordon's alliance with you expires
3) Gordon declares war on you and invades you
4) Gordon asks to duel your king
5) A cutscene plays with certain dialogue indicating betrayal and betrayal music
Normally a duel with another king wouldn't play this music or dialogue.
Question: What I want to know is what is the best way to keep track of someone being your ally at one point in time but is no longer your ally so if he ever fights you there is a sense of a former friend betraying you? Personally I'd use a destructable or something. But I know people on this forum know better ways.