So i want to improve triggering just because there is a way, but i dont know how to improve it.
Well lets get to the point:
I want to make an easier way on triggering... Let me demonstrate:
This is a lame trigger...
How can i improve it? Like when: ''Triggering player'' types the message it will trigger the event for ''Triggering player''.
Instead of copying the trigger and choose so that it affects each player etc.etc...
Thank you!!!
Well lets get to the point:
I want to make an easier way on triggering... Let me demonstrate:
Events: Player - Player 1 (Red) types a chat message containing -clear as An exact match.
Conditions: None
Actions: Cinematic - Clear the screen of text messages for Player Group - Player 1 (Red)
Conditions: None
Actions: Cinematic - Clear the screen of text messages for Player Group - Player 1 (Red)
This is a lame trigger...
How can i improve it? Like when: ''Triggering player'' types the message it will trigger the event for ''Triggering player''.
Instead of copying the trigger and choose so that it affects each player etc.etc...
Thank you!!!