i am using patch 1.31
For some reason after i exported object data from my map and exported the imported files in it then imported them all into the campaign editor they were working fine then when i opened a map using the campaign editor they were also working fine in the editor.
Then when i did a play test the units completely vanished from the game like if they weren't even there, i reopened the map using the campaign editor and it was all just green and black boxes and the data in campaign editor now doesn't show up and when i try to adjust the models and icons manually, i hover over the models i imported and they are all mixed up together (i hovered over a model called altar of blood and it showed an orc unit in the previewer) and the icons like if they don't even exist.
Can someone perhaps look into my campaign and tell me what exactly did i do wrong?
EDIT: After a lot of trial and error and after asking around i realized that the paths that i exported from one my maps were all mixed up and broken which is why the models appeared differently, so what i had to do was basically to import the models all over from the files i downloaded directly and simply assign them manually to the custom data i imported from my other map
To sum it up exporting and importing object data is fine but doing it with the paths in the import manager breaks them (or so was the case with me anyway)
For some reason after i exported object data from my map and exported the imported files in it then imported them all into the campaign editor they were working fine then when i opened a map using the campaign editor they were also working fine in the editor.
Then when i did a play test the units completely vanished from the game like if they weren't even there, i reopened the map using the campaign editor and it was all just green and black boxes and the data in campaign editor now doesn't show up and when i try to adjust the models and icons manually, i hover over the models i imported and they are all mixed up together (i hovered over a model called altar of blood and it showed an orc unit in the previewer) and the icons like if they don't even exist.
Can someone perhaps look into my campaign and tell me what exactly did i do wrong?
EDIT: After a lot of trial and error and after asking around i realized that the paths that i exported from one my maps were all mixed up and broken which is why the models appeared differently, so what i had to do was basically to import the models all over from the files i downloaded directly and simply assign them manually to the custom data i imported from my other map
To sum it up exporting and importing object data is fine but doing it with the paths in the import manager breaks them (or so was the case with me anyway)
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