Okay, so I'm working on a trigger that replaces the dying structures with exact copies owned by neutral player that are invuln and are at 30% hp. This is to give the effect of a ruined city as you walk through it with burning buildings. However, some towers I have do not look good with the fire, 'cause they still look active. (ex. Arcane Towers with magic swirling)
So I'm wondering if there is a way to have it apply to every unit in the region, EXCEPT those towers, or types of towers. so far this is what I've got and it works great except for the towers that I don't want.
Anyone got any ideas?
So I'm wondering if there is a way to have it apply to every unit in the region, EXCEPT those towers, or types of towers. so far this is what I've got and it works great except for the towers that I don't want.
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Ironfist Destroy
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Events
- Unit - A unit Dies
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Conditions
- ((Triggering unit) is A structure) Equal to True
- (Owner of (Triggering unit)) Equal to Player 3 (Teal)
- (Ironfist destroy <gen> contains (Triggering unit)) Equal to True
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Actions
- Unit - Create 1 (Unit-type of (Triggering unit)) for Neutral Passive at (Position of (Triggering unit)) facing Default building facing degrees
- Unit - Set life of (Last created unit) to 30.00%
- Unit - Make (Last created unit) Invulnerable
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Events
Anyone got any ideas?