- Joined
- Sep 18, 2007
- Messages
- 104
Well this trigger is for a morale system I am making for my map, but the event of one of the triggers doesn't register, I can get the trigger to run if I use the "Run Trigger" action in another trigger though. To sum it up, the event doesn't register when the Lumber Properties aren't equal. Anyways, here's the trigger.
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Team Morale
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Events
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Player - Player 1 (Red)'s Current lumber becomes Not equal to (Real((Player 2 (Blue) Current lumber)))
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Conditions
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Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Player 1 (Red) Current lumber) Greater than (Player 2 (Blue) Current lumber)
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Then - Actions
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Unit - Change ownership of Morale Unit 0008 <gen> to Player 1 (Red) and Change color
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Else - Actions
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Unit - Change ownership of Morale Unit 0008 <gen> to Player 2 (Blue) and Change color
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