• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

Event/Condition Critical Attack

Status
Not open for further replies.
Level 28
Joined
Jan 26, 2007
Messages
4,789
No, but you can trigger a critical strike with a damage detection system and then multiplying it by X which sets a variable to true/whatever.
By adding a periodical trigger, you can catch when it becomes true and do stuff with it.
Another reason why this is useful, is because you can also make critical strikes with a very low/high proc chance with this :O.
In the regular editor, it's bound to multiples of 5% (5, 10, 15, 20, ...).
But, a periodical trigger? Shouldn't it just be a damage-event?
 
Status
Not open for further replies.
Top