- Joined
- Apr 15, 2008
- Messages
- 1,063
This event fires every time player presses the button, even if he doesn't fulfill requirement (and therefore the button is greyed out). I don't know if it is a bug or intension, but I see no point in detecting failed button presses. Also, there seems to be no way of detecting whether the "press" was successful or not.
What I actually needed was to detect button press on "change command card" buttons, this seems to be the only way, or is there some other?
What I actually needed was to detect button press on "change command card" buttons, this seems to be the only way, or is there some other?