Hello everyone, I've been playing around with a little boss-map, and because of how it will work, there will never be a healer sitting duck and just waiting to heal, and I was thinking to add an event whenever a unit reached 10% hp, to alert the other people that it needed healing.
However, I encountered a tiny problem, probably due to my lack of any idea about triggers
I don't know how to make anything happen when a unit reaches 10% hp. I've tried to find it, but I can't.
It's probably right in front of my nose, but I just can't find it, so please, help me if you have the time!
However, I encountered a tiny problem, probably due to my lack of any idea about triggers
I don't know how to make anything happen when a unit reaches 10% hp. I've tried to find it, but I can't.
It's probably right in front of my nose, but I just can't find it, so please, help me if you have the time!