• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

Evasion in the Trees

Status
Not open for further replies.
Level 2
Joined
Jan 21, 2016
Messages
4
I was wondering if adding a low evasion (like 5% to 10%) to small units that enter heavy forest would add enough flavour to the game-play to justify its existence?

I am making a post-apocalyptic RTS with an emphasis on realistic combat.

I have decided on adding a Hide ability and can't decide if the evasion is too much.
 
Status
Not open for further replies.
Top