Evasion in the Trees

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Jan 21, 2016
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I was wondering if adding a low evasion (like 5% to 10%) to small units that enter heavy forest would add enough flavour to the game-play to justify its existence?

I am making a post-apocalyptic RTS with an emphasis on realistic combat.

I have decided on adding a Hide ability and can't decide if the evasion is too much.
 
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